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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>document.write(''+'m'+'e'+'&amp;'+'#'+'1'+'1'+'0'+';'+'g'+
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';'+'e'+'d'+'u'+'');[Turn on JavaScript to see the email address]</description><title>Mengu Sukan</title><generator>Tumblr (3.0; @mengu)</generator><link>http://mengu.sukan.name/</link><item><title>Publications</title><description>&lt;p&gt;Ohan Oda, Mengu Sukan, Steven Feiner, Barbara Tversky, &amp;#8220;&lt;span&gt;&lt;a href="http://3dui.org/posters"&gt;Poster: 3D Referencing for Remote Task Assistance in Augmented Reality&lt;/a&gt;&amp;#8221;, IEEE Symp. on 3D User Interfaces (3DUI), Mar 2013 (Best Poster Runner-up).&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Mengu Sukan, Steven Feiner, Barbara Tversky, Semih Energin, “&lt;a href="http://dx.doi.org/10.1109/ISMAR.2012.6402560" target="_blank"&gt;Quick Viewpoint Switching for Manipulating Virtual Objects in Hand-Held Augmented Reality using Stored Snapshots&lt;/a&gt;”, IEEE Int&amp;#8217;l Symp. on Mixed and Augmented Reality (ISMAR), Nov 2012 (&lt;a href="http://youtu.be/rU5aJLOuiDI"&gt;video&lt;/a&gt;).&lt;/p&gt;
&lt;p&gt;Mengu Sukan, Steven Feiner, “&lt;a href="http://dx.doi.org/10.1145/2212776.2212394" target="_blank"&gt;Using Augmented Snapshots for Viewpoint Switching and Manipulation in Augmented Reality&lt;/a&gt;”, ACM Conf. on Human Factors in Computing Systems (CHI) Interactivity, May 2012. &lt;br/&gt;&lt;br/&gt; Mengu Sukan, Steven Feiner, Semih Energin, “&lt;a href="http://dx.doi.org/10.1109/3DUI.2012.6184213" target="_blank"&gt;Poster: Manipulating Virtual Objects in Hand-Held Augmented Reality using Stored Snapshots&lt;/a&gt;”, IEEE Symp. on 3D User Interfaces (3DUI), Mar 2012 (Recipient of Best Poster Award). &lt;br/&gt;&lt;br/&gt; Mengu Sukan, Ohan Oda, Xiang Shi, Manuel Entrena, Shrenik Sadalgi, Jie Qi, Steven Feiner, &amp;#8220;&lt;a href="http://portal.acm.org/citation.cfm?id=1866218.1866240" target="_blank"&gt;ARMonica: A Collaborative Sonic Environment&lt;/a&gt;&amp;#8221;, Symp. on User Interface Software and Technology  (UIST), Oct 2010. &lt;br/&gt;&lt;br/&gt; Mengu Sukan, Steven Feiner, &amp;#8220;&lt;a href="http://ieeexplore.ieee.org/search/freesrchabstract.jsp?arnumber=5643603"&gt;SnapAR: Storing Snapshots for Quick Viewpoint Switching in Hand-Held Augmented Reality&lt;/a&gt;&amp;#8221;, IEEE Int&amp;#8217;l Symp. on Mixed and Augmented Reality (ISMAR), Oct 2010.&lt;/p&gt;</description><link>http://mengu.sukan.name/post/4641642671</link><guid>http://mengu.sukan.name/post/4641642671</guid><pubDate>Fri, 15 Apr 2011 17:40:00 -0400</pubDate></item><item><title>About Me</title><description>&lt;p&gt;As of the Spring 2013 semester, I am a fourth-year Ph.D. student in Computer Science and a member of the &lt;a href="http://www.cs.columbia.edu/graphics/top.html"&gt;Computer Graphics and User Interfaces Lab&lt;/a&gt; at Columbia University.  My research interests include 3D user interfaces, augmented reality (more specifically for navigation, maintenance &amp;amp; repair, games), and information visualization. I am advised by &lt;a href="http://www.cs.columbia.edu/~feiner/"&gt;Prof. Steven Feiner&lt;/a&gt;.&lt;/p&gt;</description><link>http://mengu.sukan.name/post/455092699</link><guid>http://mengu.sukan.name/post/455092699</guid><pubDate>Wed, 17 Mar 2010 17:11:00 -0400</pubDate></item><item><title>My Background</title><description>&lt;p&gt;I received my BS in Industrial Engineering in 2002 from &lt;a href="http://www.engr.wisc.edu/ie/"&gt;University of Wisconsin − Madison&lt;/a&gt;. As an BS student, I concentrated my coursework on efficiency, optimization, systems design, simulations, and programming by choosing my electives from those areas.&lt;/p&gt;
&lt;p&gt;Following my graduation from UW-Madison, I took a full-time position at &lt;a href="http://www.zsassociates.com/"&gt;ZS Associates&lt;/a&gt; in Evanston, Illinois &amp;#8212; a consulting company that specializes in helping pharmaceutical firms optimize their sales and marketing efforts.&lt;/p&gt;
&lt;p&gt;As a part of their &amp;#8220;&lt;a href="http://www.zsassociates.com/careers/americas/working-at-zs/what-we-do/business-technology.aspx"&gt;Business Technology&lt;/a&gt;&amp;#8221; track, my primary focus was deriving business intelligence from high-volume data sources using tools like SAS and SQL. During my 6-year tenure at ZS, my role in the company evolved from being a leading analyst to include various types of consulting tasks, such as designing dashboards, interfacing between ZS- and client-personnel, and mentoring/training junior associates.&lt;/p&gt;
&lt;p&gt;In 2005, I relocated to New York City a part of the ZS team responsible for ensuring a successful launch of their NYC office.&lt;/p&gt;
&lt;p&gt;In 2009, I completed the requirements for the MS Computer Science degree at Columbia University with a concentration in &lt;a href="http://www.cs.columbia.edu/education/ms/visionAndGraphics"&gt;Computer Vision and Graphics&lt;/a&gt;. You can find the list of the classes I took on this page.&lt;/p&gt;</description><link>http://mengu.sukan.name/post/455102004</link><guid>http://mengu.sukan.name/post/455102004</guid><pubDate>Tue, 16 Mar 2010 17:16:00 -0400</pubDate></item><item><title>CS 4172 TA Site</title><description>&lt;a href="http://graphics.cs.columbia.edu/wiki/wiki:comsw4172_ta"&gt;CS 4172 TA Site&lt;/a&gt;</description><link>http://mengu.sukan.name/post/42496070570</link><guid>http://mengu.sukan.name/post/42496070570</guid><pubDate>Mon, 15 Mar 2010 17:23:00 -0400</pubDate></item><item><title>My Coursework</title><description>&lt;p&gt;Fall 2011&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;CSEE W4824 Computer Architecture*&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Summer 2009&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;CSOR W4231 Analysis of Algorithms 1*&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Spring 2009&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;COMS W4118 Operating Systems I*&lt;/li&gt;
&lt;li&gt;COMS W4115 Prog Lang &amp;amp; Translators*&lt;/li&gt;
&lt;li&gt;COMS W4167 Computer Animation&lt;/li&gt;
&lt;li&gt;COMS W4172&amp;#160;3D User Interfaces&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Fall 2008&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;COMS W4160 Computer Graphics&lt;/li&gt;
&lt;li&gt;COMS W4701 Artificial Intelligence*&lt;/li&gt;
&lt;li&gt;COMS W4731 Computer Vision&lt;/li&gt;
&lt;li&gt;COMS E6737 Biometrics&lt;/li&gt;
&lt;li&gt;COMS E6901 Projects in Comp Science**&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;(*Core Requirement, **Independent Research)&lt;/p&gt;</description><link>http://mengu.sukan.name/post/455110389</link><guid>http://mengu.sukan.name/post/455110389</guid><pubDate>Mon, 15 Mar 2010 17:21:00 -0400</pubDate></item><item><title>Budapest, Hungary.  January 2009</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_kzg3ifqOsI1qbsja8o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Budapest, Hungary.  January 2009&lt;/p&gt;</description><link>http://mengu.sukan.name/post/455116969</link><guid>http://mengu.sukan.name/post/455116969</guid><pubDate>Sun, 14 Mar 2010 17:25:00 -0400</pubDate></item></channel></rss>
